Kalulu

Description:

Human wilder 3 (Ultimate Psionics 75)
NG Medium humanoid (human)
Init + 2; Senses Perception + 6


Defense

AC 18, touch 13, flat-footed 15 (+ 4 armor, + 2 Dex, + 1 dodge, + 1 shield)
hp 36 (3d8 + 12)
Fort + 3, Ref + 3, Will + 4

Offense

Speed 30 ft.
Melee stone light mace + 5 (1d6 + 3)
Ranged sling 4 (1d4 + 3)
Wilder Powers Known (power points 17, ML 3rd; concentration + 11)
   1st—mind thrust (DC 15), slumber (DC 15)
   0 (at will)—conceal thoughts

Statistics

Str 16, Dex 14, Con 15, Int 12, Wis 13, Cha 19
Base Atk
2; CMB + 5; CMD 18
Feats Access Psionic Talent, Psionic Weapon, Toughness, Up The Walls
Skills Acrobatics + 6, Climb + 5, Diplomacy + 10, Knowledge (psionics) + 6, Perception + 6, Psicraft + 4, Sense Motive + 5, Swim + 5, Use Magic Device + 9
Languages Common, Dwarven
SQ elude attack, psychic enervation, surge blast, surge bond, surge type (warrior’s surge), wild surge
Other Gear chitin chain shirt, buckler, sling, stone light mace, 23 gp, 7 sp, 5 cp

Special Abilities

Access Psionic Talent Gain five talents.
Elude Attack + 1 (Ex) You gain a + 1 dodge bonus to your Armor Class.
Psionic Weapon + 1/+ 2d6 While focused melee attacks do + 1 dmg adn expend focus to deal + 2d6 dmg.
Psychic Enervation (Ex) 15% to suffer a psychic enervation.
Surge Blast 2d6 30ft (Su) standard action & expending focus 30ft ranged touch attack of 2d6 force damage.
Surge Bond You gain a unique benefit depending on the type of surge selected.
Up The Walls You can run on walls for brief distances.
Warrior’s Surge A warrior wilder embraces the surge of adrenaline, the rush of combat and melee and thus her connection to her body is far more intense.
Wild Surge + 2 (Su) You can gain a boost to your psychic power.

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Bio:

Kalulu

Dark Sun Bergen rmnjaastad